Ideas don’t just sit still—they want to move, grab attention, and make an impact.

That’s where I come in.

I’m a graphic designer who takes concepts and turns them into visuals that are bold, clear, and engaging. Whether it’s print, digital, or branding, I love crafting designs that connect with people. Dive into my portfolio to see how ideas leap off the page (or screen).

Publication & Packaging Design


At the heart of my portfolio is publication and packaging design, where I guide projects through every stage of the creative process—from content development and copywriting to visual design, layout, photography, and pre-press production.

Presented below is a curated selection of projects that reflect my experience and creative contributions over the years.

Boardgame Design


I have been fortunate to collaborate with renowned partners like BBC and Legendary Pictures on exciting board game projects and design immersive experiences set in the worlds of beloved narratives such as Doctor Who, where players can navigate time and space; Dune, where strategy and conquest reign supreme; and Enola Holmes, where mystery-solving skills are put to the test. These games blend rich storytelling with engaging gameplay, bringing fans closer to the characters and stories they adore.

I’ve always had a real passion for photography. A big part of my day-to-day work revolves around studio and product photography, where I get to bring out the best in every miniature—showcasing textures, colours, and details that make each piece shine. It’s a vital part of how Battlefront Miniatures presents its products, and I enjoy crafting visuals that really help them stand out.

Outside of work, photography is one of my favourite creative outlets. Whether I’m capturing everyday moments, exploring nature, or experimenting with new ideas, it’s a chance to see the world differently and have a bit of fun with the process. Both sides of photography keep me inspired, offering fresh challenges and plenty of room to grow.

Photography


Odd Jobs & 3D Design


Not every project fits in a tidy box. This collection brings together my 3D design work and the odd jobs — experiments, one-offs, and problem-solvers that required a hands-on approach.
Different briefs, different tools, same focus on smart, effective design.